A First Look at “Garo: Honoo no Kokuin”

Having now watched the first episode of the Garo anime (sub-titled “Honoo no Kokuin)… and being a fan of the tokusatsu franchise it was birthed from, and knowing that some fans of the franchise aren’t liking the anime, I’d like to make a few observations.

1) This is a story they probably wouldn’t tell in the live-action format – and not because of the required cinematography or effects, as we know they have a pretty darn good animation department all on their own… no, just based on the story itself. it feels like they took a little bit of “Yami o Terasu Mono” and dialed it up a few notches, although it remains to be seen how long it will take Garo and Zoro to redeem their reputation

2) All of the characters have western names, and the setting feels very medieval – where the toku franchise took place in some far-secluded mystical part of Japan, this series very much does not. I don’t know how it ties in to the rest of canon, and I doubt they’ll bother to explain how the armor manages to get from point A to point B (sort of like how we still don’t know how it went from the Saejimas to Ryuuga either). We also haven’t seen Zaruba yet, so there’s no way of telling at this point what he’ll be able to do to pull it all together

3) it has a bigger regular cast – another possible reason for them to tell the story by animation

I’ll probably keep watching simply because I’m a completionist, and I do see potential for it to fall into the regular Garo tropes… I don’t mind waiting to see what lies ahead.

[If you have a topic you’d like me to cover in a future article, please don’t hesitate to email me at Sara at otdt.net.]